Killing Floor is a survival horror total conversion set in London, England.
In a laboratory under the city, a series of human experiments in cloning and biological augmentation are being conducted by the employees of "Horizon". Horizon is a BioTech corporation formerly employed by the government to do the R&D on a top secret series of synthetic combat drugs which would enhance the effectiveness of soldiers in the field.
Horizon's funding was cut, when their practices were deemed too immoral even for such a controversial project, but the research didn't stop. Funded by private money from the deep pockets of Horizon chairman and research scientist Kevin Clalemay, tests continued in a more...private location.
That was until something went wrong. There were reports that the lab had been comprimised; that the subjects were behaving abnormally...then, silence.
Several days later, twisted shapes began to emerge from the confines of the lab into the city above.
The game features:
Co-op game mode for up to six players obliterating multiple waves of specimens
Solo game mode for offline play
Watch those crucial and violent creature deaths in slomo "ZEDtime", even in multiplayer
9 different monster types trying to eat your face off, armed with everything from teeth and claws, through to chainsaws, chainguns and rocket-launchers
12+ weapons for the players to chose from, ranging from knives and fire-axes up to pump shotguns, rifles and a flamethrower
Add in a welder, medical tools and body armor to help the players survive
Persistent Perks system, allowing players to convert their in-game achievements into permanent improvements to their character's skills and abilities
Players choose which Perks to play with, so they can best balance out a co-op team to survive the horrors
Open, non-linear play areas: choose when and where to fight - or run; weld doors closed to try and direct the monster horde
Full support for Steamworks features, including Steam Achievements and Friends
Fully-configurable, allowing players to change things as simple as the difficulty level or number of creature waves, or go so far as to set up their own favorite waves of monsters
Includes SDK for the creation of new levels and mods